A citation-based method for searching scientific literature

Kelli S Sargent, Ernest N Jouriles, Michael Chmielewski, Renee McDonald. J Clin Child Adolesc Psychol 2020
Times Cited: 2







List of co-cited articles
2 articles co-cited >1



Times Cited
  Times     Co-cited
Similarity


The Use of Virtual Reality in the Study of People's Responses to Violent Incidents.
Aitor Rovira, David Swapp, Bernhard Spanlang, Mel Slater. Front Behav Neurosci 2009
28
100

The world report on violence and health.
Etienne G Krug, James A Mercy, Linda L Dahlberg, Anthony B Zwi. Lancet 2002
100

Preventing Interpersonal Violence on College Campuses: The Effect of One Act Training on Bystander Intervention.
Kei Alegría-Flores, Kelli Raker, Robert K Pleasants, Mark A Weaver, Morris Weinberger. J Interpers Violence 2017
9
50

Predicting Bystander Behavior to Prevent Sexual Assault on College Campuses: The Role of Self-Efficacy and Intent.
Sarah McMahon, N Andrew Peterson, Samantha C Winter, Jane E Palmer, Judy L Postmus, Ruth Anne Koenick. Am J Community Psychol 2015
23
50

Transforming Experience: The Potential of Augmented Reality and Virtual Reality for Enhancing Personal and Clinical Change.
Giuseppe Riva, Rosa M Baños, Cristina Botella, Fabrizia Mantovani, Andrea Gaggioli. Front Psychiatry 2016
68
50


Experiences of domestic violence and mental disorders: a systematic review and meta-analysis.
Kylee Trevillion, Siân Oram, Gene Feder, Louise M Howard. PLoS One 2012
232
50

Increasing bystander behavior to prevent adolescent relationship violence: A randomized controlled trial.
Ernest N Jouriles, Renee McDonald, David Rosenfield, Kelli S Sargent. J Consult Clin Psychol 2019
3
50

Mental health consequences of sexual assault among first-year college women.
Kate B Carey, Alyssa L Norris, Sarah E Durney, Robyn L Shepardson, Michael P Carey. J Am Coll Health 2018
22
50

To act or not to act, that is the question? Barriers and facilitators of bystander intervention.
Sidney Bennett, Victoria L Banyard, Lydia Garnhart. J Interpers Violence 2014
68
50

A Systematic Review of Bystander Interventions for the Prevention of Sexual Violence.
Gabriela N Mujal, Meghan E Taylor, Jessica L Fry, Tatiana H Gochez-Kerr, Nancy L Weaver. Trauma Violence Abuse 2021
10
50




Evaluation of a virtual reality enhanced bullying prevention curriculum pilot trial.
Katherine M Ingram, Dorothy L Espelage, Gabriel J Merrin, Alberto Valido, Jennifer Heinhorst, Mary Joyce. J Adolesc 2019
14
50

Adverse Consequences to Assisting Victims of Campus Violence: Initial Investigations Among College Students.
Alison Krauss, Ernest N Jouriles, Kristen Yule, John H Grych, Kelli S Sargent, Victoria L Banyard. J Interpers Violence 2021
8
50

Predicting High-School Students' Bystander Behavior in Simulated Dating Violence Situations.
Ernest N Jouriles, David Rosenfield, Kristen Yule, Kelli S Sargent, Renee McDonald. J Adolesc Health 2016
11
50

Bystander responses to a violent incident in an immersive virtual environment.
Mel Slater, Aitor Rovira, Richard Southern, David Swapp, Jian J Zhang, Claire Campbell, Mark Levine. PLoS One 2013
31
50

Bystander programs addressing sexual violence on college campuses: A systematic review and meta-analysis of program outcomes and delivery methods.
Ernest N Jouriles, Alison Krauss, Nicole L Vu, Victoria L Banyard, Renee McDonald. J Am Coll Health 2018
39
50


Evaluation of a bystander education program.
Angela Frederick Amar, Melissa Sutherland, Erin Kesler. Issues Ment Health Nurs 2012
12
50

Studying social interactions through immersive virtual environment technology: virtues, pitfalls, and future challenges.
Dario Bombari, Marianne Schmid Mast, Elena Canadas, Manuel Bachmann. Front Psychol 2015
19
50


PRISMA Extension for Scoping Reviews (PRISMA-ScR): Checklist and Explanation.
Andrea C Tricco, Erin Lillie, Wasifa Zarin, Kelly K O'Brien, Heather Colquhoun, Danielle Levac, David Moher, Micah D J Peters, Tanya Horsley, Laura Weeks,[...]. Ann Intern Med 2018
50

The Past, Present, and Future of Virtual and Augmented Reality Research: A Network and Cluster Analysis of the Literature.
Pietro Cipresso, Irene Alice Chicchi Giglioli, Mariano Alcañiz Raya, Giuseppe Riva. Front Psychol 2018
77
50


A virtual reprise of the Stanley Milgram obedience experiments.
Mel Slater, Angus Antley, Adam Davison, David Swapp, Christoph Guger, Chris Barker, Nancy Pistrang, Maria V Sanchez-Vives. PLoS One 2006
89
50

Bystander Program Effectiveness to Reduce Violence Acceptance: RCT in High Schools.
Ann L Coker, Heather M Bush, Candace J Brancato, Emily R Clear, Eileen A Recktenwald. J Fam Violence 2019
16
50

The public health risks of media violence: a meta-analytic review.
Christopher J Ferguson, John Kilburn. J Pediatr 2009
70
50

A meta-analysis of the relationship between moral disengagement and bullying roles in youth.
Brittany Killer, Kay Bussey, David J Hawes, Caroline Hunt. Aggress Behav 2019
16
50


Psychology. The effects of media violence on society.
Craig A Anderson, Brad J Bushman. Science 2002
83
50

Hands Up! Atypical Defensive Reactions in Heavy Players of Violent Video Games When Exposed to Gun-Attack Pictures.
Maria Fernanda Santos, Aline F Bastos, Jose M Oliveira, Ivan Figueira, Sonia Gleiser, Mirtes G Pereira, Eliane Volchan, Fátima S Erthal. Front Psychol 2019
2
50

Evaluation of a Bystander-Focused Interpersonal Violence Prevention Program with High School Students.
Katie M Edwards, Victoria L Banyard, Stephanie N Sessarego, Emily A Waterman, Kimberly J Mitchell, Hong Chang. Prev Sci 2019
18
50

Virtual superheroes: using superpowers in virtual reality to encourage prosocial behavior.
Robin S Rosenberg, Shawnee L Baughman, Jeremy N Bailenson. PLoS One 2013
46
50

Offenders become the victim in virtual reality: impact of changing perspective in domestic violence.
S Seinfeld, J Arroyo-Palacios, G Iruretagoyena, R Hortensius, L E Zapata, D Borland, B de Gelder, M Slater, M V Sanchez-Vives. Sci Rep 2018
33
50


Modern Warfare: Video Game Playing and Posttraumatic Symptoms in Veterans.
Darryl Etter, Charles Kamen, Kelly Etter, Cheryl Gore-Felton. J Trauma Stress 2017
1
100

RCT Testing Bystander Effectiveness to Reduce Violence.
Ann L Coker, Heather M Bush, Patricia G Cook-Craig, Sarah A DeGue, Emily R Clear, Candace J Brancato, Bonnie S Fisher, Eileen A Recktenwald. Am J Prev Med 2017
72
50

Meta-analysis of action video game impact on perceptual, attentional, and cognitive skills.
Benoit Bediou, Deanne M Adams, Richard E Mayer, Elizabeth Tipton, C Shawn Green, Daphne Bavelier. Psychol Bull 2018
114
50

Being the Victim of Intimate Partner Violence in Virtual Reality: First- Versus Third-Person Perspective.
Cristina Gonzalez-Liencres, Luis E Zapata, Guillermo Iruretagoyena, Sofia Seinfeld, Lorena Perez-Mendez, Jorge Arroyo-Palacios, David Borland, Mel Slater, Maria V Sanchez-Vives. Front Psychol 2020
6
50

Building long-term empathy: A large-scale comparison of traditional and virtual reality perspective-taking.
Fernanda Herrera, Jeremy Bailenson, Erika Weisz, Elise Ogle, Jamil Zaki. PLoS One 2018
32
50

Finding Common Ground in Meta-Analysis "Wars" on Violent Video Games.
Maya B Mathur, Tyler J VanderWeele. Perspect Psychol Sci 2019
12
50

Screen Violence and Youth Behavior.
Craig A Anderson, Brad J Bushman, Bruce D Bartholow, Joanne Cantor, Dimitri Christakis, Sarah M Coyne, Edward Donnerstein, Jeanne Funk Brockmyer, Douglas A Gentile, C Shawn Green,[...]. Pediatrics 2017
28
50

Temporal discounting and utility for health and money.
G B Chapman. J Exp Psychol Learn Mem Cogn 1996
161
50


Metaanalysis of the relationship between violent video game play and physical aggression over time.
Anna T Prescott, James D Sargent, Jay G Hull. Proc Natl Acad Sci U S A 2018
38
50

Optimizing inhibitory learning during exposure therapy.
Michelle G Craske, Katharina Kircanski, Moriel Zelikowsky, Jayson Mystkowski, Najwa Chowdhury, Aaron Baker. Behav Res Ther 2008
630
50

Being bad in a video game can make us more morally sensitive.
Matthew Grizzard, Ron Tamborini, Robert J Lewis, Lu Wang, Sujay Prabhu. Cyberpsychol Behav Soc Netw 2014
11
50

More than Just a Game? Combat-Themed Gaming Among Recent Veterans with Posttraumatic Stress Disorder.
Luther Elliott, Andrew Golub, Matthew Price, Alexander Bennett. Games Health J 2015
4
50


Co-cited is the co-citation frequency, indicating how many articles cite the article together with the query article. Similarity is the co-citation as percentage of the times cited of the query article or the article in the search results, whichever is the lowest. These numbers are calculated for the last 100 citations when articles are cited more than 100 times.