A citation-based method for searching scientific literature

Lufang Zheng, Guichen Li, Xinxin Wang, Huiru Yin, Yong Jia, Minmin Leng, Hongyan Li, Li Chen. Aging Clin Exp Res 2020
Times Cited: 5







List of co-cited articles
7 articles co-cited >1



Times Cited
  Times     Co-cited
Similarity


Feasibility, safety, acceptability, and functional outcomes of playing Nintendo Wii Fit PlusTM for frail older adults: A randomized feasibility clinical trial.
Gisele Cristine Vieira Gomes, Maria do Socorro Simões, Sumika Mori Lin, Jéssica Maria Ribeiro Bacha, Larissa Alamino Pereira Viveiro, Eliana Maria Varise, Nelson Carvas Junior, Belinda Lange, Wilson Jacob Filho, José Eduardo Pompeu. Maturitas 2018
16
40



Effectiveness of exergames for improving mobility and balance in older adults: a systematic review and meta-analysis.
T B F Pacheco, C S P de Medeiros, V H B de Oliveira, E R Vieira, F A C de Cavalcanti. Syst Rev 2020
11
40

Effects of Kinect Adventures Games Versus Conventional Physical Therapy on Postural Control in Elderly People: A Randomized Controlled Trial.
Jéssica Maria Ribeiro Bacha, Gisele Cristine Vieira Gomes, Tatiana Beline de Freitas, Larissa Alamino Pereira Viveiro, Keyte Guedes da Silva, Géssika Costa Bueno, Eliana Maria Varise, Camila Torriani-Pasin, Angélica Castilho Alonso, Natalia Mariana Silva Luna,[...]. Games Health J 2018
27
40


Effectiveness of exercise interventions on physical function in community-dwelling frail older people: an umbrella review of systematic reviews.
Agathe D Jadczak, Naresh Makwana, Natalie Luscombe-Marsh, Renuka Visvanathan, Timothy J Schultz. JBI Database System Rev Implement Rep 2018
59
40

Efficacy of virtual reality-based intervention on balance and mobility disorders post-stroke: a scoping review.
Anuja Darekar, Bradford J McFadyen, Anouk Lamontagne, Joyce Fung. J Neuroeng Rehabil 2015
70
20

Videogames and Health Improvement: A Literature Review of Randomized Controlled Trials.
Esmaeel Rahmani, Suzanne Austin Boren. Games Health J 2012
30
20


The use of commercial video games in rehabilitation: a systematic review.
Bruno Bonnechère, Bart Jansen, Lubos Omelina, Serge Van Sint Jan. Int J Rehabil Res 2016
91
20

A meta-analysis of serious digital games for healthy lifestyle promotion.
Ann DeSmet, Dimitri Van Ryckeghem, Sofie Compernolle, Tom Baranowski, Debbe Thompson, Geert Crombez, Karolien Poels, Wendy Van Lippevelde, Sara Bastiaensens, Katrien Van Cleemput,[...]. Prev Med 2014
120
20

The Effects of Virtual Reality-based Balance Training on Balance of the Elderly.
Gyeong Hee Cho, Gak Hwangbo, Hyung Soo Shin. J Phys Ther Sci 2014
42
20

Controlled trial of balance training using a video game console in community-dwelling older adults.
Pilar Montero-Alía, Ramón Miralles-Basseda, Tomás López-Jiménez, Laura Muñoz-Ortiz, Mercè Jiménez-González, Josep Prat-Rovira, José Luís Albarrán-Sánchez, Josep Maria Manresa-Domínguez, Celia Maria Andreu-Concha, M Carmen Rodríguez-Pérez,[...]. Age Ageing 2019
7
20

Exercise for preventing falls in older people living in the community.
Catherine Sherrington, Nicola J Fairhall, Geraldine K Wallbank, Anne Tiedemann, Zoe A Michaleff, Kirsten Howard, Lindy Clemson, Sally Hopewell, Sarah E Lamb. Cochrane Database Syst Rev 2019
292
20

Interrater reliability: the kappa statistic.
Mary L McHugh. Biochem Med (Zagreb) 2012
20

[Application of virtual reality in the motor aspects of neurorehabilitation].
Benito Peñasco-Martín, Ana de los Reyes-Guzmán, Ángel Gil-Agudo, Alberto Bernal-Sahún, Beatriz Pérez-Aguilar, Ana Isabel de la Peña-González. Rev Neurol 2010
19
20

A comparison of older adults' subjective experiences with virtual and real environments during dynamic balance activities.
Rachel Proffitt, Belinda Lange, Christina Chen, Carolee Winstein. J Aging Phys Act 2015
10
20

Preferred reporting items for systematic reviews and meta-analyses: the PRISMA statement.
David Moher, Alessandro Liberati, Jennifer Tetzlaff, Douglas G Altman. PLoS Med 2009
20

The braking force in walking: age-related differences and improvement in older adults with exergame training.
Pauline Maillot, Alexandra Perrot, Alan Hartley, Manh-Cuong Do. J Aging Phys Act 2014
11
20

Primary care physicians perceptions and practices regarding fall prevention in adult's 65 years and over.
Taylor S Jones, Tista S Ghosh, Kimberley Horn, Jana Smith, Richard L Vogt. Accid Anal Prev 2011
53
20

The effect of virtual reality gaming on dynamic balance in older adults.
Abel Angel Rendon, Everett B Lohman, Donna Thorpe, Eric G Johnson, Ernie Medina, Bruce Bradley. Age Ageing 2012
98
20


Efficacy of Nintendo Wii training on mechanical leg muscle function and postural balance in community-dwelling older adults: a randomized controlled trial.
Martin G Jorgensen, Uffe Laessoe, Carsten Hendriksen, Ole Bruno Faurholt Nielsen, Per Aagaard. J Gerontol A Biol Sci Med Sci 2013
109
20



Do virtual reality games improve mobility skills and balance measurements in community-dwelling older adults? Systematic review and meta-analysis.
Silvia Gr Neri, Jefferson R Cardoso, Lorena Cruz, Ricardo M Lima, Ricardo J de Oliveira, Maura D Iversen, Rodrigo L Carregaro. Clin Rehabil 2017
30
20

Active Video Games for Improving Physical Performance Measures in Older People: A Meta-analysis.
Lynne M Taylor, Ngaire Kerse, Tara Frakking, Ralph Maddison. J Geriatr Phys Ther 2018
19
20

Effects of balance training using a virtual-reality system in older fallers.
Gustavo Duque, Derek Boersma, Griselda Loza-Diaz, Sanobar Hassan, Hamlet Suarez, Dario Geisinger, Pushpa Suriyaarachchi, Anita Sharma, Oddom Demontiero. Clin Interv Aging 2013
72
20

Efficacy of Wii-Fit on Static and Dynamic Balance in Community Dwelling Older Veterans: A Randomized Controlled Pilot Trial.
Kalpana P Padala, Prasad R Padala, Shelly Y Lensing, Richard A Dennis, Melinda M Bopp, Christopher M Parkes, Mark K Garrison, Patricia M Dubbert, Paula K Roberson, Dennis H Sullivan. J Aging Res 2017
18
20


Cortical activation changes induced by visual biofeedback tracking training in chronic stroke patients.
Sang-Hyun Cho, Hwa-Kyung Shin, Yong-Hyun Kwon, Mi Young Lee, Young-Hee Lee, Chu-Hee Lee, Dong Suk Yang, Sung-Ho Jang. NeuroRehabilitation 2007
19
20

Virtual reality for stroke rehabilitation.
Kate E Laver, Belinda Lange, Stacey George, Judith E Deutsch, Gustavo Saposnik, Maria Crotty. Cochrane Database Syst Rev 2017
254
20

The effect of the Nintendo Wii Fit and exercise in improving balance and quality of life in community dwelling elders.
Jessie R Franco, Karen Jacobs, Catrina Inzerillo, JoAnn Kluzik. Technol Health Care 2012
64
20


Barriers to participation in physical activity and exercise among middle-aged and elderly individuals.
Maria Justine, Azliyana Azizan, Vaharli Hassan, Zoolfaiz Salleh, Haidzir Manaf. Singapore Med J 2013
82
20

Reliability of a novel serious game using dual-task gait profiles to early characterize aMCI.
Ioannis Tarnanas, Sotirios Papagiannopoulos, Dimitris Kazis, Mark Wiederhold, Brenda Widerhold, Magda Tsolaki. Front Aging Neurosci 2015
21
20

Evaluation of stair climbing in elderly people.
Rüstem Mustafaoğlu, Bayram Unver, Vasfi Karatosun. J Back Musculoskelet Rehabil 2015
4
25

A systematic review and meta-analysis of outcome measures to assess postural control in older adults who undertake exergaming.
Robin Tahmosybayat, Katherine Baker, Alan Godfrey, Nick Caplan, Gill Barry. Maturitas 2017
6
20

Effect of moderate physical exercise on postural control among 65-74 years old men.
Rafał Stemplewski, Janusz Maciaszek, Artur Salamon, Maciej Tomczak, Wiesław Osiński. Arch Gerontol Geriatr 2012
22
20

Epidemiology of falls.
T Masud, R O Morris. Age Ageing 2001
458
20


Functional mobility and balance in community-dwelling elderly submitted to multisensory versus strength exercises.
Fábio Marcon Alfieri, Marcelo Riberto, Lucila Silveira Gatz, Carla Paschoal Corsi Ribeiro, José Augusto Fernandes Lopes, Linamara Rizzo Battistella. Clin Interv Aging 2010
24
20

Virtual reality system based on Kinect for the elderly in fall prevention.
W-M Hsieh, C-C Chen, S-C Wang, S-Y Tan, Y-S Hwang, S-C Chen, J-S Lai, Y-L Chen. Technol Health Care 2014
11
20

Mobility assessment: sensitivity and specificity of measurement sets in older adults.
Victoria P Panzer, Dorothy B Wakefield, Charles B Hall, Leslie I Wolfson. Arch Phys Med Rehabil 2011
44
20

Feasibility of a Low-Cost, Interactive Gaming System to Assess Balance in Older Women.
Courtney D Hall, Carolyn K Clevenger, Rachel A Wolf, James S Lin, Theodore M Johnson, Steven L Wolf. J Aging Phys Act 2016
5
20

Effects of a wobble board-based therapeutic exergaming system for balance training on dynamic postural stability and intrinsic motivation levels.
Diarmaid Fitzgerald, Nanthana Trakarnratanakul, Barry Smyth, Brian Caulfield. J Orthop Sports Phys Ther 2010
67
20

Prevalence of falls in elderly people: a population based study.
Letícia Maria da Silva Almeida, Rodrigo Dalke Meucci, Samuel C Dumith. Rev Assoc Med Bras (1992) 2019
2
50

Interactive balance training integrating sensor-based visual feedback of movement performance: a pilot study in older adults.
Michael Schwenk, Gurtej S Grewal, Bahareh Honarvar, Stefanie Schwenk, Jane Mohler, Dharma S Khalsa, Bijan Najafi. J Neuroeng Rehabil 2014
25
20

Effects of age-related gait changes on the biomechanics of slips and falls.
Thurmon E Lockhart, Jeffrey C Woldstad, James L Smith. Ergonomics 2003
129
20


Co-cited is the co-citation frequency, indicating how many articles cite the article together with the query article. Similarity is the co-citation as percentage of the times cited of the query article or the article in the search results, whichever is the lowest. These numbers are calculated for the last 100 citations when articles are cited more than 100 times.